Looking for a creative outlet while sheltering in place? Read on!
Announcing the Gambling, I’m In Game Design Contest!
Dust off your Rogues and Warriors deck! We want your designs!
Keet’s Corner Part 2: Look and Feel
Expressing characters through art is the topic of today’s design blog!
The Winner of the 2014 Red Dragon Inn Character Design Contest!
After weeks of drinking contests, piles of gold lost to the inn and more than a few bloody knuckles, SlugFest Games is proud to announce the winner of the 2014 Red Dragon Inn Character Design Contest!
Wrench is a scrappy little fellow with scrappy little buddies. Come see some of the behind the scenes production work we do for our Red Dragon Inn characters.
Announcing the Red Dragon Inn Character Design Contest!
Ever wanted to design an RDI character? Now’s your chance!
Clarifications, Errata, and Reprint!
Thank you! Why are we thanking you? It’s because you guys are so awesome we have to move forward with an early reprint of Red Dragon Inn 3 and another of Red Dragon Inn 1! As part of this reprint, we decided to do a few updates to the rules and card with more clarifications that fix some problems we have come across. You can download the new rules here: Red Dragon Inn 1 Red Dragon Inn 2 Red Dragon Inn 3 Red Dragon Inn 3: Character Rules Card Errata: As we where playtesting for upcoming releases, we ran into a
The New Eve
For this year’s print run of RDI1 and RDI2, we changed the wording on most of the cards. In the vast majority of cases, the reason for this was simply to make all the cards have consistent wording and to more clearly express each card’s original intended function. However, you diehard Slug Fans out there may have noticed that for the new printing of RDI2, we made functional changes to Eve. It’s true; we decided that Eve was badly underpowered and needed some tweaking. First, the changes. For those of you who have an original printing of RDI2, feel free
Bay Area Gaming and Magician’s Club
Hey everyone! Playtesting on Magician’s Club, Erin the Ever-changing, and Pooky the Vicious has been going very well. If you happen to be in the area, I will be at the Bay Area Peninsula Addicts Monthly Game Day this Saturday, November 29th. I’ll have our new and old products for playtesting, and will be up for playing other folk’s games too! Come check me and our resident Slug Crew Cedric out at: Sequoia Church 233 Topaz Road Redwood City, CA 94062-2817 Happy Gaming! – Sam Waller, VP SlugFest Games
Playtesting at Black Diamond Games
On Monday November 7th Cliff Bohm (SFG), Sam Waller (SFG), and Aldo Ghiozzi (Impressions) sat down at Black Diamond Games in Concord, CA for a few rounds of playtesting. This last weekend has been very productive for SlugFest Games and the titles we are hoping to have out for 2012 and 2013. Here’s a quick run-down of what we worked on (All subject to change!):