Tag: rules

Minor Errata for High Noon Saloon!

Hi there, internet readers!  We’re super excited about the release of our latest game High Noon Saloon.  Unfortunately, one small oversight made it into the final version of the game. The first sentence of James Masterson’s special ability says this: Whenever you put a Gun in your Fist or Holster, it becomes fully loaded (do not draw a Load Card). It should read as follows: Whenever you equip a Gun to your Fist or Holster, it becomes fully loaded (do not draw a Load Card). That one-word difference is important!  The key part to remember is that a Gun only

Welcome to RulesFest!

Hi, everyone!  My name is Jeff Morrow.  I’m a game designer for SlugFest Games and an unabashed rules geek.  With assistance from fellow designer Sam Waller, I’ll be writing occasional blog posts here about the rules to various SlugFest Games and answering rules-related questions from you guys.