Hi, everyone! My name is Jeff Morrow. I’m a game designer for SlugFest Games and an unabashed rules geek. With assistance from fellow designer Sam Waller, I’ll be writing occasional blog posts here about the rules to various SlugFest Games and answering rules-related questions from you guys.
Welcome to the official blog for SlugFest Games where we hope to keep you informed about what we are up to.
Can a player play a Sometimes card that Negates/ Ignore, or counter the effects on Wizgille’s Gear Deck?
Nathan Barlow and Robert Morris came by the booth to share some concept art Rose Besch drew for them at Otakon 2011. Rose Besch was the artist responsible for Eve, Wizgille, Kaylin, and Wulfric, check her out at: http://www.barachan.com/
Jeff and I holding up the raffle prizes for Gencon 2011! Enter for your chance to win a signed proof copy off the Red Dragon Inn 3 Drink Deck or Wizgil’s Gear Deck!
Art by Beth Trott. Find more of her work at: http://www.bethtrott.com Let’s take a look at the floor plan for the High Noon Saloon. Do you think you can figure out where all the good spots to take cover are?
Art by Beth Trott. Find more of her work at: http://www.bethtrott.com Did we mention that High Noon Saloon will have team play? The card art is finalized and proofs will be coming in soon. This game is just about at the printers!
First round of play testing for Sam Waller’s revisions to one of our prototypes starts today. The goal is to have two to three titles for release next year available for the crowd to try out at Gencon this year.
Art by Beth Trott. Find more of her work at: http://www.bethtrott.com Welcome to the High Noon Saloon the roughest watering hole west of the Mississippi. A place where no slight goes unanswered and no fight stays private. Get ready to dodge bullets, grab you trusty six-shooter, and head for cover cause these seasoned settlers are ready