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The High Noon Saloon

Published on July 21, 2011 by in DesignFest

Drink Up!

Art by Beth Trott.  Find more of her work at:

Let’s take a look at the floor plan for the High Noon Saloon.  Do you think you can figure out where all the good spots to take cover are?

More Art

Published on July 20, 2011 by in DesignFest

Friends Can't Help You Now!

Art by Beth Trott.  Find more of her work at:

Did we mention that High Noon Saloon will have team play?  The card art is finalized and proofs will be coming in soon.  This game is just about at the printers!

Get Excited

Published on July 8, 2011 by in DesignFest

First round of play testing for Sam Waller’s revisions to one of our prototypes starts today.  The goal is to have two to three titles for release next year available for the crowd to try out at Gencon this year.

Rough Sketches for High Noon Saloon

Published on July 5, 2011 by in DesignFest

The rough sketches of the characters from High Noon Saloon.

Art by Beth Trott.  Find more of her work at:

Welcome to the High Noon Saloon the roughest watering hole west of the Mississippi. A place where no slight goes unanswered and no fight stays private. Get ready to dodge bullets, grab you trusty six-shooter, and head for cover cause these seasoned settlers are ready to Call You Out!

We here at SFG are working hard to get our second game of 2011 out in time for the holiday season.  Here is some production art for our next board game: High Noon Saloon.  In High Noon Saloon you will be moving around an iconic saloon admits a no holds-barred brawl, scrounging for weapons and trying to get the drop on your opponents without leaving your tail too far out in the open.