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Minor Errata for High Noon Saloon!

Published on November 14, 2011 by in RulesFest

Hi there, internet readers!  We’re super excited about the release of our latest game High Noon Saloon.  Unfortunately, one small oversight made it into the final version of the game.

The first sentence of James Masterson’s special ability says this:

Whenever you put a Gun in your Fist or Holster, it becomes fully loaded (do not draw a Load Card).

It should read as follows:

Whenever you equip a Gun to your Fist or Holster, it becomes fully loaded (do not draw a Load Card).

That one-word difference is important!  The key part to remember is that a Gun only becomes fully loaded when you equip it–in other words, only when you play it to your player mat from your hand.

So, the auto-load ability does not fire when you move a Gun from your Fist to your Holster or vice versa.  In addition, the ability does not fire when you receive a Gun from a teammate via the card Chuck It!

Hopefully this clears things up.  Sorry for the confusion.  We hope you all enjoy High Noon Saloon as much as we do!

– Jeff Morrow

 

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